When you walk into a video game store, you know what you’re going to get: a lot of first person shooters, sports games and fantasy RPGs. Very little variety.
If these kinds of games appeal to you, great. If they don’t, chances are you won’t find something different for a very long time.
A recent article in CNET indicates game designers are cognizant of this problem and are working to fix this by developing more innovative games. At the Game Developers Conference in San Francisco, a contest on March 27, game designers worked for 36 hours to develop a game. This year, the concept was “your first time”, or an autobiographical game about how the game designers lost their virginity.